Start the game
Press Play or tap the board. The snake moves on its own — your only job is steering.
The Google Snake game is Google's version of the classic Snake arcade game: steer a growing snake to eat apples without hitting a wall or your own tail. Play it free right here — Classic, Nokia and Google Snake styles, all 17 modes explained and 16 variants playable, on desktop, Chromebook and mobile.
The game that defined Nokia phones in the '90s and came back as Google Snake in 2017 — now faster, sharper and fully touch-friendly. Pick a speed, pick a mode, chase the high score.
Steer with ↑ ↓ ← → or WASD · Space to pause
Four steps and you're chasing apples. The full guide — controls for every device, scoring, speeds and maps — lives on the How to Play page.
Press Play or tap the board. The snake moves on its own — your only job is steering.
Arrow keys or WASD on desktop. On mobile, swipe on the board or use the on-screen direction pad.
Every apple is worth 10 points and adds one segment. More length means more score — and less room.
In Classic mode, hitting a wall or your own tail ends the run. Portal mode wraps around the edges.
Google Snake turned one game into seventeen. Tap a mode to preview it here — or open the Modes hub for a full page on each one.
The original rules: eat apples, grow longer, and the run ends the moment you hit a wall or your own tail.
Every variant plays instantly in the console — and every one has its own page with rules, specs and tips. Browse the full All Games page.
The difference between 200 and 2,000 points isn't reflexes — it's board discipline. The complete strategy guide is on the Tips page.
Snake is older than the home computer. Read the full story on the About & History page.
Gremlin's arcade game Blockade puts two growing trails on a screen that can't cross. The core idea — a line that must never touch anything — is already there.
Taneli Armanto builds Snake for the Nokia 6110. Pre-installed and endlessly replayable, it becomes the first truly global mobile game.
On 27 September 2017, for its 19th birthday, Google releases its own Snake with custom maps, speeds and eventually 17 modes.
History, hidden versions and what a 50-year-old game does to your brain. All ten posts are on the Blog page.
The questions players and search engines ask most — answered directly. The complete set of 18 answers, including unblocked play, mods and world-record categories, is on the Snake FAQ page.
Yes. Snake is completely free to play in your browser here — no download, no installation, and no account or sign-up is needed. Press Play and the game starts instantly.
Yes. The game is fully mobile-friendly with swipe controls and an on-screen direction pad, and it works in Android and iPhone browsers — no app required.
Google Snake is Google's modern version of the classic game, launched on 27 September 2017 for Google's 19th birthday. It added customisable settings and 17 modes — each with its own page in our Modes hub.
Snake began as Blockade, a 1976 arcade game by Gremlin. The famous Nokia version was programmed by Taneli Armanto and shipped on the Nokia 6110 in 1997; Snake II followed on the Nokia 3310 in 2000. No single company owns Snake — the concept is public domain.
Stay near the edges while you're short, plan two turns ahead, always keep an escape lane open, and use the whole board. The Tips & Strategies page breaks down all six habits in depth.
Yes. Use the toggle in the header on any page. Dark neon is the default; light mode restyles every page and the game board itself, and your choice stays active as you move between pages.
Most people arrive here with one of a few searches: google snake, snake game, play snake online or snake game unblocked. This site is built to answer all of them properly — a playable game first, then the guides, modes and history behind it.
The Snake game above runs entirely in your web browser. There is nothing to download, no app to install, no account to create and no fee at any point — which is also why it works as an unblocked snake game on school Chromebooks and office computers wherever browser games are allowed: it is just a web page. It plays the same on Windows, Mac, Android and iPhone, with keyboard controls on computers and swipe controls on touchscreens.
Classic Snake is the original formula from the arcade era: eat, grow, and sudden death on any contact. Nokia Snake is Taneli Armanto's 1997 mobile version that made the game world-famous on the Nokia 6110 and 3310. Google Snake is the 2017 revival with colours, trophies, three speeds, three map sizes and 17 modes. All three styles are playable here — start with Classic Snake, Nokia Snake or Google Snake — and the About page tells the full 1976-to-today story.
The 17 official modes — Classic, Wall, Portal, Cheese, Twin, Yin Yang, Sokoban, Poison, Blender and the rest — each have a dedicated guide page in the Modes hub with rules and strategy. Players searching for Google Snake mods will find the background in our blog post on the mod and speedrun scene, and the playable core modes (Classic, Portal, Cheese, Peace) run directly in the console above with every speed and map combination Google offers: Turtle, Snake and Rabbit speeds on Small 10×9, Regular 17×15 and Big 24×21 boards.
Scoring is simple — 10 points per apple — but high scores come from board discipline, not reflexes: own the edges, plan two turns ahead, keep an escape lane, and sweep the board in rows behind your own tail. The Tips & Strategies page teaches all six habits, the How to Play guide covers controls and settings for every device, and the FAQ page answers the remaining questions players ask most.
One more run. That's what everyone says — usually five runs ago. The board is ready when you are.
Play Snake Now — It's FreeHome › All Games
16 playable variantsAll 16 Snake variants on this site are free and playable instantly in the browser — Classic, Google Snake, Nokia Snake, Blocky, Bomber, Math, 3D, Extreme, Tron and more. Hit Play on any card to load it into the console, or open its page for full rules, specs and tips.
New to Snake? Start with Classic Snake on the regular board — the original rules at a fair speed. Feeling nostalgic? Nokia Snake recreates the 1997 phone original, monochrome green and all. Want speed? Snake Extreme and Hungry Snake run at Rabbit pace. Want to relax? Snake Puzzle uses Peace rules — you literally cannot die, so it becomes a board-filling puzzle.
Every variant shares the same goal — eat, grow, survive — but changes one or two ingredients: the mode (Classic, Portal, Cheese or Peace), the speed (Turtle, Snake or Rabbit), the map size (Small 10×9, Regular 17×15, Big 24×21) and the look. That is exactly how Google Snake's own settings work, and it is why 16 combinations can feel like 16 different games.
All 16 games above are free snake games that run in your browser — no download, no installer, no account, on PC, Mac, Chromebook, Android and iPhone. Each Play button loads that variant into the console instantly; each game page gives you its rules, exact settings, a strategy tip and an FAQ before you play. If a search for "snake game unblocked" brought you here: because these games are ordinary web pages, they work wherever browser games are allowed. Questions about controls, modes or scoring are answered on the FAQ page and in the How to Play guide.
Home › How to Play
Complete guideTo play Snake: press Play, steer the snake with the arrow keys, WASD, swipe or the on-screen pad, eat apples to grow and score 10 points each, and avoid hitting walls or your own tail. The snake moves constantly — you only steer.
| Desktop / laptop | Arrow keys or W A S D to steer · Space to pause · P also pauses on most keyboards |
|---|---|
| Phone / tablet | Swipe in any direction on the board, or tap the on-screen direction pad under the console |
| Chromebook | Arrow keys and WASD work exactly as on desktop |
| Gamepad | Not required — Snake is designed around four-direction input, and keyboard/touch give the tightest control |
Google Snake popularised three speed settings, and this site uses the same ladder. Turtle moves at roughly a third of classic speed — use it to learn a new map or mode. Snake is the original Nokia-era pace and the best default for score runs. Rabbit is roughly three times faster than Snake; at that speed you are not reacting, you are executing a route you already planned. If Rabbit feels impossible, that is normal — drop to Turtle, learn the board's turning rhythm, then climb back up.
Small (10×9) is the Nokia-style board: tight, fast-filling, and brutal once you pass 30 segments. Regular (17×15) is the balanced default — enough room to build long snakes without the board feeling empty. Big (24×21) forgives early mistakes and suits Peace and Cheese modes, but long cross-board trips to an apple become their own risk: the longer the journey, the more of your own body lies across the route back.
Google Snake uses the same controls as every version on this page — arrows, WASD, swipe — but adds two things classic Snake doesn't have: settings and modes. Before a Google Snake run you choose a speed (Turtle, Snake or Rabbit), a map (Small, Regular or Big) and one of the 17 modes, and those three choices together decide the difficulty more than your reflexes do. New Google Snake players should start on Classic mode, Snake speed, Regular map — Google's own default combination — and change one setting at a time. The mode-by-mode differences are covered in the Modes hub, and quick questions are answered on the FAQ page.
Chasing the apple in a straight line without planning the exit — always aim at the space past the apple. Hugging one corner — your tail fills it and traps you. Turning twice quickly to "dodge" — the second turn usually points you into your own body. And the classic: speeding up when panicking. At Rabbit speed there is no thinking time; route discipline, covered on the Tips & Strategies page, is the whole skill.
Home › Game Modes
17 modes explainedGoogle Snake has 17 modes: Classic, Wall, Portal, Cheese, No Borders, Twin, Winged, Yin Yang, Key, Sokoban, Poison, Dimension, Minesweeper, Statue, Light, Peace and Blender. Four core modes — Classic, Portal, Cheese and Peace — are playable in the console on this site; every mode has a full guide page below.
Every mode keeps the same core — steer, eat, grow — and changes exactly one pressure. Some change the board (Wall, Statue, Minesweeper add obstacles or hidden danger). Some change movement (Portal and No Borders remove deadly edges; Dimension flips the board). Some change you (Twin gives you two snakes; Winged lets you cross your own body; Yin Yang adds a rival). And Peace removes losing altogether, which turns Snake into a completely different, meditative puzzle.
If you only try three, make them Portal (the best pure-score mode), Cheese (the fastest growth) and Sokoban (the biggest departure — Snake as a box-pushing puzzle).
Home › About Snake
About & historySnake is a video game concept that began with Gremlin's arcade game Blockade in 1976, became a global phenomenon on Nokia phones from 1997, and returned as Google Snake in 2017. No company owns Snake — the concept is public domain, which is why it exists on almost every device ever made.
Gremlin's arcade game Blockade puts two trails on a screen that grow and can't cross. No apples, no snake yet — but the core idea, a line that must never touch anything, is already there. Players steer with buttons, the trail lengthens every second, and the first to crash loses.
Snake Byte on the Apple II introduces the twist that defines the genre: eat to grow. Food appears, the snake lengthens with every bite, and survival becomes a space-management problem. Every version since — Nokia, Google, this page — is built on that one mechanic.
Programmer Taneli Armanto builds Snake for the Nokia 6110. Pre-installed, free and endlessly replayable, it becomes the first truly global mobile game, played on hundreds of millions of phones by people who had never owned a games console.
The sequel adds smoother movement, bonus insects and wrap-around play — and ships on one of the best-selling phones of all time, with over 100 million units sold. For a whole generation, "Snake" simply meant this game, played on a tiny green screen with physical number-pad keys.
On 27 September 2017, for its 19th birthday, Google releases its own Snake as a permanent Doodle with custom maps, trophies and speeds — later expanding to 17 modes. A Google Maps April Fools' version follows in 2019, sending the snake around real-world cities from Cairo to São Paulo.
No app store, no install, no account — Snake now lives in the browser, exactly where this site puts it: one tap from anyone, on any device, in any country. The rules a 1976 arcade player would recognise still produce a game a 2026 player can't put down.
Three reasons. Zero learning curve — four directions and one rule, understood in ten seconds by a child or a grandparent. Perfect difficulty curve — the game gets harder automatically because success literally fills the board; the better you play, the less room you have. And total portability — Snake has run on arcade boards, home computers, calculators, phones, watches and browsers, because it needs almost no computing power at all.
| First appearance | Blockade, arcade, 1976 (Gremlin) |
|---|---|
| Eat-to-grow added | Snake Byte, Apple II, 1982 |
| Nokia version | 1997, Nokia 6110, programmed by Taneli Armanto |
| Snake II | 2000, Nokia 3310 |
| Google Snake launch | 27 September 2017, Google's 19th birthday |
| Google Snake modes | 17 — Classic, Wall, Portal, Cheese, No Borders, Twin, Winged, Yin Yang, Key, Sokoban, Poison, Dimension, Minesweeper, Statue, Light, Peace, Blender |
| Ownership | Public-domain concept — no single company owns Snake |
This is an independent, fan-made tribute built for the modern web: all 16 variants and 4 core modes playable instantly, a full page for every game and every one of the 17 Google Snake modes, a complete how-to-play guide, strategy tips, the full history, and a blog covering the people and stories behind the game. It is free, needs no download or account, works on phones and desktops, and offers dark and light themes on every page. Snake itself is a public-domain concept; this site is not affiliated with Google or Nokia.
Home › Tips & Strategies
Tips & strategiesThe secret to a high Snake score is board discipline, not reflexes: own the edges early, plan two turns ahead, always keep an escape lane, use the whole board, train slow and score fast, and follow your own tail when the board gets crowded.
Every tip above serves one principle: your tail is moving free space. Your head fills the board, but your tail empties it at exactly the same rate. Good players ride that wave — they stay just ahead of their own tail, in the band of the board that is constantly being cleared. Bad players sprint away from their tail into uncleared space, fill it, and discover the exit is behind a wall of their own body.
That is also why the famous "wall-hug then zig-zag" endgame works: sweep the board in neat rows, one row behind your tail, and the board can never surprise you. It is not the fastest way to eat apples, but past 1,000 points, survival — not speed — is what scores are made of. Practise the pattern on Snake Puzzle (Peace mode, where mistakes are free), then run it for real on Classic Snake.
Home › Blog
The Snake blogTen stories about Snake: where it came from in 1976, the engineer who put it on Nokia phones, the hidden Snake games you've never found, what it does to your brain — and a full guide to coding your own Snake game in JavaScript.
Four strands, all about one game. History: the 1976 origins in Blockade, the 1982 apple that changed everything, and whether Snake was really the first video game. People: Taneli Armanto, the engineer behind Nokia Snake, and the Nibbler record-chasers of the Man vs. Snake documentary. Culture: hidden Snake Easter eggs, the Google Snake mods and speedrun scene, and why the game is still popular after 50 years. Build it yourself: a full JavaScript tutorial that explains the exact architecture — grid, game loop, input queue, collision — behind the playable console on this site. New here? Start with the origins story, then play a run with fresh eyes.
Home › Privacy Policy
In short: this site has no accounts, no sign-up and no tracking of who you are. The game runs entirely in your browser. Your theme choice and best score exist only in the current session on your device.
Nothing personal. There is no registration, no login, no newsletter and no comment system, so we never ask for or store your name, email address or any account details. The Contact page opens your own email app — messages go from your email provider to ours, like any normal email.
This site is supported by advertising. When ads are served on the hosted version of this site through Google AdSense, the following applies:
This preview build sets no advertising or tracking cookies of its own: the game, theme and scores run locally in your browser session only, exactly as described above.
Because this site collects no personal data directly, most data-protection rights (access, correction, deletion) have nothing to attach to here. For data that advertising partners may process, those rights are exercised with the partner — for Google, through your Google account's privacy controls and Ads Settings. California residents: we do not sell personal information, because we do not collect any.
The site loads fonts from Google Fonts, which means your browser contacts Google's font servers when a page loads. No other third-party trackers, analytics beacons or social-media pixels are embedded in this page.
Snake is a family-friendly game with no chat, no user-generated content and no purchases. Because we collect no personal data, there is nothing about a child — or anyone — for us to share, sell or lose.
If this policy changes, the new version will be posted on this page with the change described at the top. Privacy questions can be sent via the Contact page.
Last updated: November 2026.
Home › Terms of Use
In short: play free, as much as you like, for personal fun. Don't misuse the site, don't claim our original content as yours, and remember Snake itself is a public-domain game concept.
This site provides a free, browser-based implementation of the Snake game concept, together with guides, mode explanations, history and blog content. No download, payment or account is required or offered. The game is provided "as is", for entertainment — high scores are for personal satisfaction and carry no prizes or monetary value.
This is a free, ad-supported site. Advertisements (including Google AdSense ads on the hosted version) are provided by third-party ad networks, are labelled as advertising where required, and are clearly separate from the game and editorial content. We do not endorse products or services shown in ads, and clicking an ad never affects gameplay, scores or rankings. Our Privacy Policy explains how advertising cookies work and how to opt out of personalised ads.
Don't attempt to disrupt the site, scrape it at a rate that degrades it for others, or use it for anything unlawful. Automated play (bots) is fine for your own amusement — it just won't impress anyone, including the snake.
We aim to keep the game available and fast, but we don't guarantee uninterrupted service, and we aren't liable for lost high scores, lost time, or meetings missed because one more run turned into twelve. To the maximum extent permitted by law, liability for any claim arising from use of this free site is limited to the amount you paid to use it — which is zero.
These terms may be updated; the current version always lives on this page. Continued use after a change means acceptance of the updated terms. Questions: see the Contact page.
Last updated: November 2026.
Home › Contact & Support
Contact & supportFound a bug, have a mode we should add, or a Snake story we should tell? Use the form below — it opens your own email app with your message addressed and ready, so nothing is sent until you press send there.
Home › FAQ
Frequently asked questionsQuick answers: Snake is free to play online here with no download or account; Google Snake is Google's 2017 version of the classic game with 17 modes; you steer with arrow keys, WASD, swipe or the on-screen pad; and a high score comes from board discipline — edges first, two turns ahead, always an escape lane. Every question below is answered in full.
Playing the game
Google Snake is Google's modern version of the classic Snake game, launched on 27 September 2017 for Google's 19th birthday. It keeps the original rules — steer a snake, eat apples, grow longer, don't crash — and adds customisable speeds, map sizes, trophies and 17 game modes. You can play the Google Snake style here, free in your browser.
Yes. Every game, mode guide and article on this site is completely free. There is no download, no installation, no account and no paywall — press Play on the home page and the game starts instantly.
The game runs entirely inside this web page — no app, no installer and no separate game files — so on networks where ordinary web browsing and browser games are allowed, it simply works, including on school Chromebooks. If your network blocks game sites entirely, no version of Snake can change that; the honest answer is to play at home, where it works everywhere.
Yes. On phones and tablets you steer by swiping on the board or tapping the on-screen direction pad. On Chromebooks and computers, the arrow keys and WASD work exactly the same. No app is needed on any device.
No. This is a browser game: if you can open this page, you can play. That is also why it is safe — nothing is installed on your device, and closing the tab closes the game.
Rules, controls & settings
Press Play — the snake moves on its own and you only steer. Arrow keys or WASD on desktop, swipe or the direction pad on mobile, Space to pause. Each apple scores 10 points and adds one segment. The full guide, including a five-game practice plan, is on the How to Play page.
Classic, Wall, Portal, Cheese, No Borders, Twin, Winged, Yin Yang, Key, Sokoban, Poison, Dimension, Minesweeper, Statue, Light, Peace and Blender. Four — Classic, Portal, Cheese and Peace — are playable in the console here; all 17 have full rules-and-strategy pages in the Modes hub.
Portal mode is the community favourite for pure score runs, because the wrap-around edges give you an escape on every side while apples stay at the classic rate. Cheese mode grows you fastest, but the crowded board ends runs earlier. Classic mode on the Regular map is the honest benchmark most players compare scores on.
Three speeds: Turtle (about one-third of classic pace, best for learning), Snake (the classic pace) and Rabbit (about three times faster). Three maps: Small 10×9 (Nokia-style, fills fast), Regular 17×15 (the balanced default) and Big 24×21 (room for very long snakes). Every combination is available in the console on the home page.
Every apple is worth 10 points and adds one segment of length. There are no bonus points in the classic rules — your score is simply apples eaten × 10, which is why survival, not speed, decides big scores. Your best score for the current session is shown on the console.
Mods are community-made add-ons for the web version of Google Snake that change board sizes, themes and rules beyond the official settings, and add stat tracking for speedrunners. This site doesn't require any mod — its variants and core modes are built in — and our blog post on mods and world records explains the scene.
Scores & strategy
Six habits: own the edges while you're short, think two turns ahead, always keep an escape lane open, use the whole board instead of one corner, train on Turtle then score on Snake or Rabbit speed, and follow your own tail when the board gets crowded. All six are broken down on the Tips & Strategies page.
Almost always one of three reasons: chasing an apple in a straight line without planning the exit, hugging one corner until your own tail seals it, or making two fast turns to "dodge" — the second turn usually points you into your own body. Slow down one speed level and plan the space past the apple, not the apple itself.
There is no single official record, because Snake has dozens of versions and settings. Instead, communities keep records by category — fastest 25, 50 or 100 apples on standard Google Snake settings, and highest scores per mode and map. Our speedrun scene post covers how those categories work.
History & this site
Snake began as Blockade, a 1976 arcade game by Gremlin. Snake Byte (1982) added eating to grow. Taneli Armanto programmed the Nokia version for the Nokia 6110 in 1997, and Google released Google Snake on 27 September 2017. The full timeline is on the About & History page.
No. This is an independent, fan-made tribute. The Snake game concept is public domain; "Google Snake" and "Nokia Snake" are used descriptively for the historical versions those companies published. See the Terms of Use.
No accounts, no uploads. Your best score and dark/light theme choice exist only in your current session on your own device. The Privacy Policy explains exactly what that means, including how advertising cookies would work if ads are enabled on the hosted version.
Yes — the toggle in the header restyles every page on the site, including this FAQ, all game and mode pages, blog posts, Privacy, Terms, Contact and Sitemap, plus the game board itself, and your choice follows you as you navigate.
Every answer above makes more sense after one run. The board is ready — Classic mode, free, no download.
Play Snake Now — It's FreeHome › Sitemap
Every working page, in one list — 55 pages in total: the home page, all 16 game pages, the How to Play guide, all 17 mode pages, About, Tips, the FAQ page, all 10 blog posts, Privacy, Terms, Contact and this Sitemap.